about summary refs log tree commit diff
path: root/src/view/com/util/post-embeds/ExternalPlayerEmbed.tsx
blob: ff3dc1ca44a9c59df389d70c0de96ce76f1e238a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
import React from 'react'
import {
  ActivityIndicator,
  GestureResponderEvent,
  Pressable,
  StyleSheet,
  useWindowDimensions,
  View,
} from 'react-native'
import Animated, {
  measure,
  runOnJS,
  useAnimatedRef,
  useFrameCallback,
} from 'react-native-reanimated'
import {Image} from 'expo-image'
import {WebView} from 'react-native-webview'
import {useSafeAreaInsets} from 'react-native-safe-area-context'
import YoutubePlayer from 'react-native-youtube-iframe'
import {FontAwesomeIcon} from '@fortawesome/react-native-fontawesome'
import {EmbedPlayerParams, getPlayerHeight} from 'lib/strings/embed-player'
import {EventStopper} from '../EventStopper'
import {AppBskyEmbedExternal} from '@atproto/api'
import {isNative} from 'platform/detection'
import {useNavigation} from '@react-navigation/native'
import {NavigationProp} from 'lib/routes/types'

interface ShouldStartLoadRequest {
  url: string
}

// This renders the overlay when the player is either inactive or loading as a separate layer
function PlaceholderOverlay({
  isLoading,
  isPlayerActive,
  onPress,
}: {
  isLoading: boolean
  isPlayerActive: boolean
  onPress: (event: GestureResponderEvent) => void
}) {
  // If the player is active and not loading, we don't want to show the overlay.
  if (isPlayerActive && !isLoading) return null

  return (
    <View style={[styles.layer, styles.overlayLayer]}>
      <Pressable
        accessibilityRole="button"
        accessibilityLabel="Play Video"
        accessibilityHint=""
        onPress={onPress}
        style={[styles.overlayContainer, styles.topRadius]}>
        {!isPlayerActive ? (
          <FontAwesomeIcon icon="play" size={42} color="white" />
        ) : (
          <ActivityIndicator size="large" color="white" />
        )}
      </Pressable>
    </View>
  )
}

// This renders the webview/youtube player as a separate layer
function Player({
  height,
  params,
  onLoad,
  isPlayerActive,
}: {
  isPlayerActive: boolean
  params: EmbedPlayerParams
  height: number
  onLoad: () => void
}) {
  // ensures we only load what's requested
  const onShouldStartLoadWithRequest = React.useCallback(
    (event: ShouldStartLoadRequest) => event.url === params.playerUri,
    [params.playerUri],
  )

  // Don't show the player until it is active
  if (!isPlayerActive) return null

  return (
    <View style={[styles.layer, styles.playerLayer]}>
      <EventStopper>
        {isNative && params.type === 'youtube_video' ? (
          <YoutubePlayer
            videoId={params.videoId}
            play
            height={height}
            onReady={onLoad}
            webViewStyle={[styles.webview, styles.topRadius]}
          />
        ) : (
          <View style={{height, width: '100%'}}>
            <WebView
              javaScriptEnabled={true}
              onShouldStartLoadWithRequest={onShouldStartLoadWithRequest}
              mediaPlaybackRequiresUserAction={false}
              allowsInlineMediaPlayback
              bounces={false}
              allowsFullscreenVideo
              nestedScrollEnabled
              source={{uri: params.playerUri}}
              onLoad={onLoad}
              setSupportMultipleWindows={false} // Prevent any redirects from opening a new window (ads)
              style={[styles.webview, styles.topRadius]}
            />
          </View>
        )}
      </EventStopper>
    </View>
  )
}

// This renders the player area and handles the logic for when to show the player and when to show the overlay
export function ExternalPlayer({
  link,
  params,
}: {
  link: AppBskyEmbedExternal.ViewExternal
  params: EmbedPlayerParams
}) {
  const navigation = useNavigation<NavigationProp>()
  const insets = useSafeAreaInsets()
  const windowDims = useWindowDimensions()

  const [isPlayerActive, setPlayerActive] = React.useState(false)
  const [isLoading, setIsLoading] = React.useState(true)
  const [dim, setDim] = React.useState({
    width: 0,
    height: 0,
  })

  const viewRef = useAnimatedRef()

  const frameCallback = useFrameCallback(() => {
    const measurement = measure(viewRef)
    if (!measurement) return

    const {height: winHeight, width: winWidth} = windowDims

    // Get the proper screen height depending on what is going on
    const realWinHeight = isNative // If it is native, we always want the larger number
      ? winHeight > winWidth
        ? winHeight
        : winWidth
      : winHeight // On web, we always want the actual screen height

    const top = measurement.pageY
    const bot = measurement.pageY + measurement.height

    // We can use the same logic on all platforms against the screenHeight that we get above
    const isVisible = top <= realWinHeight - insets.bottom && bot >= insets.top

    if (!isVisible) {
      runOnJS(setPlayerActive)(false)
    }
  }, false) // False here disables autostarting the callback

  // watch for leaving the viewport due to scrolling
  React.useEffect(() => {
    // We don't want to do anything if the player isn't active
    if (!isPlayerActive) return

    // Interval for scrolling works in most cases, However, for twitch embeds, if we navigate away from the screen the webview will
    // continue playing. We need to watch for the blur event
    const unsubscribe = navigation.addListener('blur', () => {
      setPlayerActive(false)
    })

    // Start watching for changes
    frameCallback.setActive(true)

    return () => {
      unsubscribe()
      frameCallback.setActive(false)
    }
  }, [navigation, isPlayerActive, frameCallback])

  // calculate height for the player and the screen size
  const height = React.useMemo(
    () =>
      getPlayerHeight({
        type: params.type,
        width: dim.width,
        hasThumb: !!link.thumb,
      }),
    [params.type, dim.width, link.thumb],
  )

  const onLoad = React.useCallback(() => {
    setIsLoading(false)
  }, [])

  const onPlayPress = React.useCallback((event: GestureResponderEvent) => {
    // Prevent this from propagating upward on web
    event.preventDefault()

    setPlayerActive(true)
  }, [])

  // measure the layout to set sizing
  const onLayout = React.useCallback(
    (event: {nativeEvent: {layout: {width: any; height: any}}}) => {
      setDim({
        width: event.nativeEvent.layout.width,
        height: event.nativeEvent.layout.height,
      })
    },
    [],
  )

  return (
    <Animated.View
      ref={viewRef}
      style={{height}}
      collapsable={false}
      onLayout={onLayout}>
      {link.thumb && (!isPlayerActive || isLoading) && (
        <Image
          style={[
            {
              width: dim.width,
              height,
            },
            styles.topRadius,
          ]}
          source={{uri: link.thumb}}
          accessibilityIgnoresInvertColors
        />
      )}

      <PlaceholderOverlay
        isLoading={isLoading}
        isPlayerActive={isPlayerActive}
        onPress={onPlayPress}
      />
      <Player
        isPlayerActive={isPlayerActive}
        params={params}
        height={height}
        onLoad={onLoad}
      />
    </Animated.View>
  )
}

const styles = StyleSheet.create({
  topRadius: {
    borderTopLeftRadius: 6,
    borderTopRightRadius: 6,
  },
  layer: {
    position: 'absolute',
    top: 0,
    left: 0,
    right: 0,
    bottom: 0,
  },
  overlayContainer: {
    flex: 1,
    justifyContent: 'center',
    alignItems: 'center',
    backgroundColor: 'rgba(0,0,0,0.5)',
  },
  overlayLayer: {
    zIndex: 2,
  },
  playerLayer: {
    zIndex: 3,
  },
  webview: {
    backgroundColor: 'transparent',
  },
})