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/**
* Copyright (c) JOB TODAY S.A. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
import React, {useState} from 'react'
import {ActivityIndicator, StyleSheet} from 'react-native'
import {
Gesture,
GestureDetector,
PanGesture,
} from 'react-native-gesture-handler'
import Animated, {
runOnJS,
SharedValue,
useAnimatedProps,
useAnimatedReaction,
useAnimatedRef,
useAnimatedStyle,
useSharedValue,
} from 'react-native-reanimated'
import {useSafeAreaFrame} from 'react-native-safe-area-context'
import {Image} from 'expo-image'
import {useAnimatedScrollHandler} from '#/lib/hooks/useAnimatedScrollHandler_FIXED'
import {
Dimensions as ImageDimensions,
ImageSource,
Transform,
} from '../../@types'
const MAX_ORIGINAL_IMAGE_ZOOM = 2
const MIN_SCREEN_ZOOM = 2
type Props = {
imageSrc: ImageSource
onRequestClose: () => void
onTap: () => void
onZoom: (scaled: boolean) => void
onLoad: (dims: ImageDimensions) => void
isScrollViewBeingDragged: boolean
showControls: boolean
measureSafeArea: () => {
x: number
y: number
width: number
height: number
}
imageAspect: number | undefined
imageDimensions: ImageDimensions | undefined
dismissSwipePan: PanGesture
transforms: Readonly<
SharedValue<{
scaleAndMoveTransform: Transform
cropFrameTransform: Transform
cropContentTransform: Transform
isResting: boolean
isHidden: boolean
}>
>
}
const ImageItem = ({
imageSrc,
onTap,
onZoom,
onLoad,
showControls,
measureSafeArea,
imageAspect,
imageDimensions,
dismissSwipePan,
transforms,
}: Props) => {
const scrollViewRef = useAnimatedRef<Animated.ScrollView>()
const [scaled, setScaled] = useState(false)
const isDragging = useSharedValue(false)
const screenSizeDelayedForJSThreadOnly = useSafeAreaFrame()
const maxZoomScale = Math.max(
MIN_SCREEN_ZOOM,
imageDimensions
? (imageDimensions.width / screenSizeDelayedForJSThreadOnly.width) *
MAX_ORIGINAL_IMAGE_ZOOM
: 1,
)
const scrollHandler = useAnimatedScrollHandler({
onScroll(e) {
'worklet'
const nextIsScaled = e.zoomScale > 1
if (scaled !== nextIsScaled) {
runOnJS(handleZoom)(nextIsScaled)
}
},
onBeginDrag() {
'worklet'
isDragging.value = true
},
onEndDrag() {
'worklet'
isDragging.value = false
},
})
function handleZoom(nextIsScaled: boolean) {
onZoom(nextIsScaled)
setScaled(nextIsScaled)
}
function zoomTo(nextZoomRect: {
x: number
y: number
width: number
height: number
}) {
const scrollResponderRef = scrollViewRef?.current?.getScrollResponder()
// @ts-ignore
scrollResponderRef?.scrollResponderZoomTo({
...nextZoomRect, // This rect is in screen coordinates
animated: true,
})
}
const singleTap = Gesture.Tap().onEnd(() => {
'worklet'
runOnJS(onTap)()
})
const doubleTap = Gesture.Tap()
.numberOfTaps(2)
.onEnd(e => {
'worklet'
const screenSize = measureSafeArea()
const {absoluteX, absoluteY} = e
let nextZoomRect = {
x: 0,
y: 0,
width: screenSize.width,
height: screenSize.height,
}
const willZoom = !scaled
if (willZoom) {
nextZoomRect = getZoomRectAfterDoubleTap(
imageAspect,
absoluteX,
absoluteY,
screenSize,
)
}
runOnJS(zoomTo)(nextZoomRect)
})
const composedGesture = Gesture.Exclusive(
dismissSwipePan,
doubleTap,
singleTap,
)
const containerStyle = useAnimatedStyle(() => {
const {scaleAndMoveTransform, isHidden} = transforms.get()
return {
flex: 1,
transform: scaleAndMoveTransform,
opacity: isHidden ? 0 : 1,
}
})
const imageCropStyle = useAnimatedStyle(() => {
const screenSize = measureSafeArea()
const {cropFrameTransform} = transforms.get()
return {
overflow: 'hidden',
transform: cropFrameTransform,
width: screenSize.width,
maxHeight: screenSize.height,
alignSelf: 'center',
aspectRatio: imageAspect ?? 1 /* force onLoad */,
opacity: imageAspect === undefined ? 0 : 1,
}
})
const imageStyle = useAnimatedStyle(() => {
const {cropContentTransform} = transforms.get()
return {
transform: cropContentTransform,
width: '100%',
aspectRatio: imageAspect ?? 1 /* force onLoad */,
opacity: imageAspect === undefined ? 0 : 1,
}
})
const [showLoader, setShowLoader] = useState(false)
const [hasLoaded, setHasLoaded] = useState(false)
useAnimatedReaction(
() => {
return transforms.get().isResting && !hasLoaded
},
(show, prevShow) => {
if (!prevShow && show) {
runOnJS(setShowLoader)(true)
} else if (prevShow && !show) {
runOnJS(setShowLoader)(false)
}
},
)
const type = imageSrc.type
const borderRadius =
type === 'circle-avi' ? 1e5 : type === 'rect-avi' ? 20 : 0
const scrollViewProps = useAnimatedProps(() => ({
// Don't allow bounce at 1:1 rest so it can be swiped away.
bounces: scaled || isDragging.value,
}))
return (
<GestureDetector gesture={composedGesture}>
<Animated.ScrollView
// @ts-ignore Something's up with the types here
ref={scrollViewRef}
pinchGestureEnabled
showsHorizontalScrollIndicator={false}
showsVerticalScrollIndicator={false}
maximumZoomScale={maxZoomScale}
onScroll={scrollHandler}
style={containerStyle}
animatedProps={scrollViewProps}
centerContent>
{showLoader && (
<ActivityIndicator size="small" color="#FFF" style={styles.loading} />
)}
<Animated.View style={imageCropStyle}>
<Animated.View style={imageStyle}>
<Image
contentFit="contain"
source={{uri: imageSrc.uri}}
placeholderContentFit="contain"
placeholder={{uri: imageSrc.thumbUri}}
style={{flex: 1, borderRadius}}
accessibilityLabel={imageSrc.alt}
accessibilityHint=""
enableLiveTextInteraction={showControls && !scaled}
accessibilityIgnoresInvertColors
onLoad={
hasLoaded
? undefined
: e => {
setHasLoaded(true)
onLoad({width: e.source.width, height: e.source.height})
}
}
/>
</Animated.View>
</Animated.View>
</Animated.ScrollView>
</GestureDetector>
)
}
const styles = StyleSheet.create({
loading: {
position: 'absolute',
top: 0,
left: 0,
right: 0,
bottom: 0,
},
image: {
flex: 1,
},
})
const getZoomRectAfterDoubleTap = (
imageAspect: number | undefined,
touchX: number,
touchY: number,
screenSize: {width: number; height: number},
): {
x: number
y: number
width: number
height: number
} => {
'worklet'
if (!imageAspect) {
return {
x: 0,
y: 0,
width: screenSize.width,
height: screenSize.height,
}
}
// First, let's figure out how much we want to zoom in.
// We want to try to zoom in at least close enough to get rid of black bars.
const screenAspect = screenSize.width / screenSize.height
const zoom = Math.max(
imageAspect / screenAspect,
screenAspect / imageAspect,
MIN_SCREEN_ZOOM,
)
// Unlike in the Android version, we don't constrain the *max* zoom level here.
// Instead, this is done in the ScrollView props so that it constraints pinch too.
// Next, we'll be calculating the rectangle to "zoom into" in screen coordinates.
// We already know the zoom level, so this gives us the rectangle size.
let rectWidth = screenSize.width / zoom
let rectHeight = screenSize.height / zoom
// Before we settle on the zoomed rect, figure out the safe area it has to be inside.
// We don't want to introduce new black bars or make existing black bars unbalanced.
let minX = 0
let minY = 0
let maxX = screenSize.width - rectWidth
let maxY = screenSize.height - rectHeight
if (imageAspect >= screenAspect) {
// The image has horizontal black bars. Exclude them from the safe area.
const renderedHeight = screenSize.width / imageAspect
const horizontalBarHeight = (screenSize.height - renderedHeight) / 2
minY += horizontalBarHeight
maxY -= horizontalBarHeight
} else {
// The image has vertical black bars. Exclude them from the safe area.
const renderedWidth = screenSize.height * imageAspect
const verticalBarWidth = (screenSize.width - renderedWidth) / 2
minX += verticalBarWidth
maxX -= verticalBarWidth
}
// Finally, we can position the rect according to its size and the safe area.
let rectX
if (maxX >= minX) {
// Content fills the screen horizontally so we have horizontal wiggle room.
// Try to keep the tapped point under the finger after zoom.
rectX = touchX - touchX / zoom
rectX = Math.min(rectX, maxX)
rectX = Math.max(rectX, minX)
} else {
// Keep the rect centered on the screen so that black bars are balanced.
rectX = screenSize.width / 2 - rectWidth / 2
}
let rectY
if (maxY >= minY) {
// Content fills the screen vertically so we have vertical wiggle room.
// Try to keep the tapped point under the finger after zoom.
rectY = touchY - touchY / zoom
rectY = Math.min(rectY, maxY)
rectY = Math.max(rectY, minY)
} else {
// Keep the rect centered on the screen so that black bars are balanced.
rectY = screenSize.height / 2 - rectHeight / 2
}
return {
x: rectX,
y: rectY,
height: rectHeight,
width: rectWidth,
}
}
export default React.memo(ImageItem)
|