| Commit message (Collapse) | Author | Age | Files | Lines |
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* set auto category to ambient every time a new player is made
* mute on foregrounding
* remember previous state
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
Co-authored-by: Hailey <me@haileyok.com>
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
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* fix bg color
* unique video urls for debug
* improve controls slightly
* mute until fullscreen
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
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* attempt some sort of "usurping" system
* polling-based active video approach
* split into inner component again
* click to steal active video
* disable findAndActivateVideo on native
* new intersectionobserver approach - wip
* fix types
* disable perf optimisation to allow overflow
* make active player indicator subtler, clean up video utils
* partially fix double-playing
* start working on controls
* fullscreen API
* get buttons working somewhat
* rm source from where it shouldn't be
* use video elem as source of truth
* fix keyboard nav + mute state
* new icons, add fullscreen + time + fix play
* unmount when far offscreen + round 2dp
* listen globally to clicks rather than blur event
* move controls to new file
* reduce quality when not active
* add hover state to buttons
* stop propagation of videoplayer click
* move around autoplay effects
* increase background contrast
* add subtitles button
* add stopPropagation to root of video player
* clean up VideoWebControls
* fix chrome
* change quality based on focused state
* use autoLevelCapping instead of nextLevel
* get subtitle track from stream
* always use hlsjs
* rework hls into a ref
* render player earlier, allowing preload
* add error boundary
* clean up component structure and organisation
* rework fullscreen API
* disable fullscreen on iPhone
* don't play when ready on pause
* debounce buffering
* simplify giant list of event listeners
* update pref
* reduce prop drilling
* minimise rerenders in `ActiveViewContext`
* restore prop drilling
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
Co-authored-by: Hailey <me@haileyok.com>
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* add ffmpeg-kit-react-native
* get select video button + compression working
* up res to 1080p
* add progress component
* move logic out of compressVideo
* (WIP) add lonestar compression
* rework web compression a bit
* mess around with adding a thumbnail
* 3mbps
* replace
* use 3mbps
* add expo-video
* remove unnecessary try/catch
* rm ToastAndroid
* fix web
* wrap lazy component in suspense
* gate video select button
* rm web compression
* flip sign
* remove expo-video from web
* review nits
* add video picker permissions + rm temp buttons
* add ffmpeg-kit-react-native
* replace
* hls-capable player
* start trying to hoist up video player instance
* hoist video player and move things around
* always show native controls
* fix controls on expo video android
* gate temp video player in feed
* rm IS_DEV, doesn't do what I thought it did
* use __DEV__ instead
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Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com>
Co-authored-by: Hailey <me@haileyok.com>
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